Circuits, Code, and Physical Devices

For rising 7th-9th graders
July 25th-29th, 2021

Summer 2021 Applications are closed.

2021 Circuits, Code, and Physical Devices schedule (Draft)

Computing is all around us. You can find it almost everywhere! Computer Engineering combines computer science and electronics.

Maybe you think of a programmer alone late at night in front of a screen, or a hardware hacker surrounded by blinking computer parts. Computer science is not just coding, and computer engineering is not just electronics. Computing is all around us, and you can find it almost everywhere. In this camp, you’ll explore how code intersects with your digital and physical worlds.


Virtual camp activities will occur through these 3 processes:

  • LIVE sessions using video conferencing or webinar tools (e.g. Zoom).
  • AYC sessions or “at your convenience” will include videos, articles, and labs that will be accessed through a password-protected website.
  • Community Chat (e.g. GroupMe, Discord, Slack) will be accessible for any-time communication between campers, counselors, and course instructors.

Camp activities include:

  • Building circuits to examine basic electronics.
  • Introducing coding, microcontrollers, and sensors to circuitry projects
  • Learning fundamental concepts found in any programming language
  • Writing computer code for a microcontroller that will control a model neighborhood
    or an interactive art piece that you design.
  • Investigating topics related to cybersecurity and the protection of critical

Camp Coordinator(s):

Jana Sebestik is the Assistant Director of STEM Curriculum Design in the Office for Mathematics, Science, and Technology Education at the University of Illinois at Urbana-Champaign. She coordinates education and outreach for several projects including the NSF funded GIC Hazard Prediction: From the Solar Wind to Power Systems Impacts Project and the DOE/DHS funded Cyber Resilient Energy Delivery Consortium (CREDC). She helps engineers and research scientists connect their work to educators, consumers, and students. She is the author of curriculum modules in computer science, mathematics, and science.​

From previous years: